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Writing and illustrating the graphic novel : everything you need to know to create great graphic works / Mike Chinn.

Chinn, Mike. (Author).

Summary:

Dramatized sequential illustrations with dialogue-an art form once confined to production of comic strips and comic books-has recently graduated into the popular, fast-growing, and often financially rewarding genre of the graphic novel. Writing and Illustrating the Graphic Novel is an authoritative instruction manual suitable for formal art class or for self teaching on the part of ambitious self-starters. Beginners who have artistic and storytelling aptitudes learn the basics of graphic novel creation, from first conception of a story idea to publication of a professionally produced book. An introductory chapter describes the widely differing graphic novel sub-genres and the appropriate styles for each. They include superhero, gothic tale, adventure/action story, sci-fi, crime story, and literary fiction. A succeeding chapter discusses and shows examples of picture panels, speech bubbles, layout, and characterization of works in progress. Subsequent chapters offer advice on finding inspiration for stories and explanation of the technique of writing for graphic novels. A variety of illustration and layout styles are shown with reference to ways in which each fits a different sub-genre. A final chapter presents practical tips on getting a graphic novel published. More than 400 illustrations take students step-by-step through the process of creating a graphic novel.

Record details

  • ISBN: 0764127888
  • ISBN: 9780764127885
  • Physical Description: 128 pages : illustrations (some color) ; 28 cm
  • Edition: 1st edition
  • Publisher: Hauppauge, N.Y. : Barron's, 2004.

Content descriptions

General Note:
"A Quarto book."
Bibliography, etc. Note:
Includes bibliographical references (pages 124-125) and index.
Study Program Information Note:
Accelerated Reader AR MG+ 8.4 6 86834.
Subject:
Graphic novels > Authorship.
Illustration of books.
Genre:
Comics (Graphic works)

Available copies

  • 7 of 8 copies available at NC Cardinal. (Show)
  • 1 of 1 copy available at Madison County Public Library.

Holds

  • 0 current holds with 8 total copies.
Sort by distance from:
Show Only Available Copies
Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
Madison Main Library 741.5 CHI (Text) 30229150095296 Adult Nonfiction Available -

Accessibility Features

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0012565624
003CARDINAL
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008030717s2004 nyua b 001 0 eng
010 . ‡a 2003110234
020 . ‡a0764127888
020 . ‡a9780764127885
035 . ‡a(OCoLC)56410198
040 . ‡aDLC ‡beng ‡erda ‡cDLC ‡dIKG ‡dXY4 ‡dSRB ‡dXL4 ‡dBAKER ‡dNLGGC ‡dBTCTA ‡dYDXCP ‡dHQG
05000. ‡aPN6710 ‡b.C45 2004
08200. ‡a808/.066741 ‡222
1001 . ‡aChinn, Mike. ‡0(CARDINAL)420249
24510. ‡aWriting and illustrating the graphic novel : ‡beverything you need to know to create great graphic works / ‡cMike Chinn.
250 . ‡a1st edition
264 1. ‡aHauppauge, N.Y. : ‡bBarron's, ‡c2004.
300 . ‡a128 pages : ‡billustrations (some color) ; ‡c28 cm
336 . ‡atext ‡btxt ‡2rdacontent
337 . ‡aunmediated ‡bn ‡2rdamedia
338 . ‡avolume ‡bnc ‡2rdacarrier
500 . ‡a"A Quarto book."
504 . ‡aIncludes bibliographical references (pages 124-125) and index.
520 . ‡aDramatized sequential illustrations with dialogue-an art form once confined to production of comic strips and comic books-has recently graduated into the popular, fast-growing, and often financially rewarding genre of the graphic novel. Writing and Illustrating the Graphic Novel is an authoritative instruction manual suitable for formal art class or for self teaching on the part of ambitious self-starters. Beginners who have artistic and storytelling aptitudes learn the basics of graphic novel creation, from first conception of a story idea to publication of a professionally produced book. An introductory chapter describes the widely differing graphic novel sub-genres and the appropriate styles for each. They include superhero, gothic tale, adventure/action story, sci-fi, crime story, and literary fiction. A succeeding chapter discusses and shows examples of picture panels, speech bubbles, layout, and characterization of works in progress. Subsequent chapters offer advice on finding inspiration for stories and explanation of the technique of writing for graphic novels. A variety of illustration and layout styles are shown with reference to ways in which each fits a different sub-genre. A final chapter presents practical tips on getting a graphic novel published. More than 400 illustrations take students step-by-step through the process of creating a graphic novel.
5260 . ‡aAccelerated Reader AR ‡bMG+ ‡c8.4 ‡d6 ‡z86834.
650 0. ‡aGraphic novels ‡xAuthorship.
650 0. ‡aIllustration of books. ‡0(CARDINAL)241905
655 7. ‡aComics (Graphic works) ‡2lcgft ‡0(CARDINAL)234415 ‡0(CARDINAL)340157
902 . ‡aMARCIVE 201809
902 . ‡aMARCIVE 201909
902 . ‡aMARCIVE 201912
902 . ‡aMARCIVE 202003
902 . ‡aMARCIVE 202106
901 . ‡a2565624 ‡bOCLC ‡c2565624 ‡tbiblio ‡soclc